In 2014 the administrator initiates knowledge of UE4 and shortly thereafter went on to refine its characteristics in order to improve its function. Two years later a first prototype was created, of course it still wasn’t ready to be published at this stage. Another year on, with the assistance of his brother and other collaborators produced the second prototype which was decidedly better than the first, but still not completely satisfactory. The two brothers then decided to take the project in a completely different direction and so the “Flight Quest” was born and they have been working on it from 2019 until now to complete the game “Aviano”.
The two brothers are currently working on a VR compatible version of “Aviano”.