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History
In 2014, the team brainstormed the idea of a hang-gliding story adventure and started tinkering gameplay loops within Unreal Engine 4. Over the course of seven years, ploughing through numerous playtesting builds and prototypes in 2016 and 2017, and a total re-brand starting in 2019 from Flight Quest to Aviano, our development team here at Tatti, through hard work and dedication, were able to publish Aviano on Steam, with a VR compatible version currently in the works.